Spell changes:
- Devouring Plague: This spell now has a new icon.
- Shadowfiend: Health scaling increased. Now receives 30% of the master's spell power. Mana return increased to 5%, up from 4%. The Shadowfiend now receives mana when its melee attacks land, rather than when it deals damage. Movement speed normalized to player movement speed. Tooltip revised. (Anon's note: SQUEE!!!! I love you, ShadowFRIEND! Let's be together forever. It's only a matter of time before he's a proper combat pet.)
- Blackout: This talent has been removed. (Anon's note: I forgot we even had this.)
- Darkness: This talent is now in tier-1, moved up from tier-6.
- Dispersion: Now clears all snare and movement impairing effects and makes you immune to them while dispersed.
- New Talent: Improved Devouring Plague (Shadow): Increases the periodic damage done by your Devouring Plague by 5/10/15%, and when you cast Devouring Plague you instantly deal damage equal to 5/10/15% of its total periodic effect. (Anon's note: This is too fantastic. DP is already my highest refresh-rate, and now with the instant damage, I'm going to be even MORE meticulous about cooldowns.)
- Shadowform: Bonus damage from critical strike chance removed and replaced by the ability of those periodic damage spells to generate critical strikes. (Anon's note: Hmm... I'll have to see this in practice before I conclude anything.)
- Silence: Range increased to 30 yards.
- Vampiric Embrace duration increased to 5 minutes, up from 1 minute. PvP duration is now 60 seconds. Cooldown removed.
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